Feature Liste

Here you can look at the features of MiniB3D also MiniB3Dext.

Standard Version

  • Flexible Entity-system
  • Support of .b3d Mesh
  • Animated Mesh
  • Mesh-Deformation
  • Sprites
  • Brush-System
  • Multi-Texturing
  • Animated textures
  • Environment mapping
  • Light-System (Directional Light, Point Light and Spot Light)
  • Collisions-System
  • Based on OpenGL
  • Support of VBO
  • Multi-platform support (Windows, Mac OS X, Linux)
  • Same commands as Blitz3D
  • Syntax of BlitzMax
  • Supports modules of BlitzMax (Since version 0.45 Max2D, too!)



iMiniB3D

  • Same features as MiniB3D Standard
  • objected-oriented
  • complete support for iPhone and iPad
  • Based on OpenGL
  • Syntax of Blitz3D/MiniB3D



Extended Version

  • Same features as MiniB3D Standard
  • Support for GLSL Shaders
  • Shadows (CPU-Based Volumes)
  • Model Formats:
    • 3DS
    • MD2
  • New Terrainsystem
  • OpenAL 3D Sound
  • Physics
    • Newton Physics Engine

Attention!

The development of MiniB3Dext is stopped. Currently there is a second version under develop with the name MiniB3Dext2.


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